You want to build an authentic relationship attachment, rather than one based on fantasy alone.
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![]() ![]() (I should point out that when I say "everything" I mean the bulk of the actual animation work I was pulling on a lot of other peoples' sprites for optional goodies like monster skins and extra decoration variants, but those were more bonus extras to the main mod, and anyway I often had to smoothify those myself as well!) Gifty: My early, naive impression when taking on this mod in 2014 was that I'd be able to command a draw of community contributors as big as Sarge had in his original proof of concept-not true, as it turns out! Being a celebrity modder is definitely a huge advantage, and I was basically just a kid, so I ended up needing to do nearly everything by myself, outside of some really generous DECORATE scripting help from folks here and there. What were some difficulties you encountered working on this project? It's specifically designed for the type of sprite edits Smooth Doom is centered around, and while there's still an enormous amount of work involved, I'm hoping it will let me overhaul a lot of my older work in better quality than what I've been doing in GIMP all these years. I've also started experimenting with a little-known tool called "Interprite", by MarkeyJester from the Sonic Research forums. In recent years I've started experimenting with Pixel FX Designer for creating some fluid particle sequences (like blood, smoke, and sparks), and have found it to be hugely useful and timesaving for certain applications. Gifty: The two main tools that have gotten me through 90% of the mod's history are GIMP, for the actual graphics editing, and SLADE for packaging everything together. What are the tools you use for making this mod? ![]() so I kind of just started my own thread and started finishing the idea entirely by myself, and that's basically what led to where it is today! (I almost feel I dodged a bullet by not ending up collaborating with him.) I PM'd Sargeant Mark to ask if I could start maintaining the project myself, and got no response. However, by the time I came onto the scene, the project was actually stalling out and was basically about to die from lack of interest. At this time (I think around 2014) my modding and graphics-editing experience was basically zero, but I started learning on-the-job by contributing to this project. The original pitch was, "Perkristian's smooth weapons, but for everything." Since the idea was such a huge and exciting prospect, and briefly looked like it was going to become a big community effort, I started contributing work of my own to help get it finished. Gifty: The original concept was actually Sargeant Mark IV's idea, he had created a small proof of concept after taking inspiration from Perkristian's "smooth weapons" wad, and, if I remember right, from playing the Earthworm Jim games (which have pretty slick hand-draw animation). What gave you the inspiration and or motivation to work on Smooth Doom? It has grown to include some other general-purpose optional features like particle effects and enhanced gore. Gifty: Smooth Doom is a comprehensive visual update for Doom, specifically targeting the quality of the game's sprite animations rather than more sweeping changes to game resolution or art assets. In a short sentence, explain to our readers what Smooth Doom is. Since the name on the box is what you get, plus a few prizes inside, we decided to conduct an interview with the creator! An impressive overhaul of the sprites and animations used in Doom to look smoother. For today's spotlight, we're featuring Smooth Doom. ![]() Cellularly, we remember the ancient wisdom of the stars and the knowledge and tools of the Universe - the living Light Library as held in the aforementioned language templates. And as this garden expands, we utilize fuller amounts of our genetic potential and soul gifts. With ongoing activations - because it’s a journey, and there will be many levels - our divine genome increasingly flowers its vast array of geometry, frequency, colour, fragrance and, yes sound, into our awareness. It is indeed a dramatic shift in consciousness, one that forever alters our perception of self, others and life. They “sprout” new awareness of who we really are beyond our carbon blueprint, upgrading our cellular biology to what Kaia Ra in her book, The Sophia Code, calls our divine genome. This is the activation of our light codes. It creates quantum space in our cellular biology for the crystalline light of our higher self to integrate (“burst”) into our quantum fabric. ![]() Healing is the process of clearing out - transmuting - the trauma imprints and programming incurred from this and previous lifetimes, and inherited from our ancestors. Our awareness expands and we grow into the Garden of Life we are.įor many, if not most, healing is a first step to activating light codes. The “bursting” is the activation process. What they don’t know is that the 98% is a repository for dormant light codes (buried “asleep” in the soil) waiting to burst into our conscious awareness. Scientists say we only use 2% of our DNA, and relegate the rest to “junk”. Experience ultimately opens the sensory gateways! Your Divine Garden One needs to heal and activate enough to transcend the limits of carbon perception. It does not have “eyes to see and ears to hear”. A skeptical 3D mind will, most often, perceive and find confirmation bias to validate its limited and familiar paradigms. However, one just needs to look at the results my clients have experienced in their remote starlight healings to find evidence for this quantum transmutation and transformation to see that there is unquantifiable intelligence operating beyond the bounds of conditioned and learned logic. This is hard to imagine for most and would be quickly refuted or laughed at by the majority. We ascend beyond the limits of our 3D reality to higher dimensions. It’s the raised vibratory frequency that gives us a heightened embodied sense of who we are as light beings having a human experience. As this alchemical upgrade takes hold in our quantum fabric, our cells vibrate at an increasing rate. And just like how we are evolving from fossil fuels to solar panels, our DNA is in a quickening evolutionary ascension process from its carbon base to the crystalline light intelligence of our higher self. It is what some call 3rd Dimension consciousness. Though scientists and academic minds, alike, would scoff at this assertion of “light codes”, our carbon DNA, which is what most largely operate from, is only one level of consciousness. When activated into our awareness, light codes bring us into a deeper embodied, resonate understanding, or cellular remembrance, of who we are at the individual soul level, why we are here, as well as our shared Cosmic Oversoul. They rest nestled up against the full length of our carbon-based, biological DNA, and stay that way until something brings them to life into our human awareness, which I’ll get to. Like plant seeds, they are paradoxically latent yet alive potentials that are full of utility. They are the seeds of our divine genetic potential and contain the Blueprint of all Creation.įor the same reason most humans live in a state of amnesia from birth, forgetful of their past lives and divine inheritance (including their soul gifts and purpose), light code seeds are “buried in the soil”, inactive (unsprouted). Held in the ancient universal language of sacred geometry, colours, sounds, tones and frequencies, light codes carry the signature and memory imprints of our soul’s many incarnate journeys on this and other planes of existence. Just as plant seeds carry encoded information, a set of instructions divinely designed and imprinted, light codes carry their own living language that informs us of the nature and purpose of our higher self, and that of the Cosmos. Now imagine that each seed buried within the soil is a “light code”. What might also be interesting is that most is not even activated - only 2% of our DNA has bloomed into a garden. ![]() It’s hard to fathom that we have such a voluminous genetic field of intelligence within us. So extensive, that if you took the DNA from your trillions of cells and laid it out from one end to another, it would reach the sun and back 70 times. Imagine your DNA as a vast field of soil. |
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